Led small team to develop and design Race’N Blast – an exciting mobile game that blends the racing/endless runner/shooting game genre.
Worked with programmers to developed the endless runner/shooter game backend system and tools for procedurally spawning obstacles and environments.
Development:
Used Playmaker visual scripting to create:
-Garage car and weapon select
-Unlocking and Upgrading cars
-Achievement system
-Coin shop
-Continue 3x, then wait an hour to refill, or watch an Ad to refill
-Tutorial system
-Volume controller
-Analytics tracking
Design:
-Level design
-Optimizations and tweaks to environment and obstacles
-UI concept and customization
-Music and sounds
-VFX
Try it out!